Bright Raven

Notes on decision paralysis, agency, and gaming.

All articles

  1. 1 01 · You Didn't Forget the Game. You Forgot Why You Wanted It.
  2. 2 02 · Why You Open Steam and Close It Five Minutes Later
  3. 3 03 · The Reason Yesterday's Game Doesn't Work Today
  4. 4 04 · Why You Want New Games When You Have 80 Unplayed Ones
  5. 5 05 · Stop Waiting for the Perfect Time to Start That RPG
  6. 6 06 · You Don't Owe That Game an Ending
  7. 7 07 · The Pile of Shame Is a Lie You Tell Yourself
  8. 8 08 · Why You Buy Games During Sales You'll Never Play
  9. 9 09 · You're Not Playing Worse, You're Just Older
  10. 10 10 · The Algorithm Is Making Your Taste Smaller
  11. 11 11 · Why Game Pass Stresses You Out
  12. 12 12 · The Friend Who Says "You Have to Play This"
  13. 13 13 · Demos Are a Trap You Set for Yourself
  14. 14 14 · You Don't Have a Time Problem. You Have a Mood Problem.
  15. 15 15 · Why Comfort Gaming Feels Lazy But Isn't
  16. 16 16 · The 30-Minute Lie
  17. 17 17 · Decision Fatigue at 9pm
  18. 18 18 · You Can't Be Playing Three Games at Once
  19. 19 19 · Save Scumming Is About Your Life, Not the Game
  20. 20 20 · You're Not Behind. There's No Race.
  21. 21 21 · Why You Feel Bad About Refunding
  22. 22 22 · Why I Built a Game Launcher with No Library View
  23. 23 23 · Anti-Recommendation: A Manifesto
  24. 24 24 · What "Bring Back Your Agency" Actually Means
  25. 25 25 · The Three Things Maida Doesn't Track (And Why)